webhostingbion.blogg.se

Cubo rubik 4x4
Cubo rubik 4x4









cubo rubik 4x4

CUBO RUBIK 4X4 HOW TO

How to read the notationĤx4 notation is based on 3x3 notation. Slice moves such as r2 or r' stay on the right side, they are just reversed the same as outer layer turns. you start from the end, and the moves are reversed U becomes U', U' becomes U, and technically U2 becomes U2', but since they affect the cube in the same way, they are not necessary to reverse. Sometimes it can be quite hard to undo a pattern, as all the moves need to be reversed.Īs you can see, the algorithm itself is reversed, i.e. You can click through the steps as you follow the turns. Select a name to display the scramble algorithm. You'll see the names listed:Īnaconda, Cross, Cube x2, Cube x4, Cube x4 Twisted, Checkerboard, Checkerboard1, Checkerboard In Cube, Corner Pyramid, Displaced Motif, Exchanged Duck Feet, Four Crosses, Gift Box, Perpendicular Lines, Pyraminx, Python, Six Spots, Six Spots + Cross, Six-Two-One, Spiral, Staircase, Twin Peaks, Twister, Union Jack, Vertical Stripes, Viaduct, Weirdo, Wrapped 2x2, Yin Yang Open, and pick the size of the cube to get started then select the "Patterns" menu item. These designs work on any NxNxN Puzzle Cube not just on the 4x4. Generate and visualize 29 patterns with the online Rubik's Cube solver. Making cube patterns with the Cube Solver The latter is recommended as it tends to be quicker than solving the cube normally, especially for shorter algorithms such as the simple checkerboard :

cubo rubik 4x4

To do this, you can either just solve the cube normally, or you can undo the algorithm. Of course, you will also want to undo the patterns. Some designs will use parities to mirror on only one axis or layer. The fact that the 4x4 has these parities makes it easier to make patterns, as you have more freedom.

cubo rubik 4x4

Most patterns tend to mirror each other, so OLL parity won't play a huge role in the creation of patterns, but PLL parity is worth a mention. However, you can also start with an existing pattern and then make some changes to it, do algorithms that mirror switches like M2 U2 M2 U2. To make your own, what I usually do is just play around with the cube. As they are a kind of art form, one cuber can think it looks bad, while one can think it is beautiful. Patterns are pretty much limitless, even more so on 4x4 than on 3x3, mostly due to parities and slice moves.











Cubo rubik 4x4